HCHNKDCC

Hacknight'25

Evaluation Criteria

Innovation, impact, and execution
judged by industry experts and mentors.

Judging Rubric Of Software Development Projects

The following rubric will be used to judge the software projects submitted by the participants.

First RoundFinal Round
Track Selection, Novelty and IdeationTechnology (Code Demonstration and Explanation)
Product Relevance in Real WorldDesign (User Interface and Interaction)
Skills/Tech Stack UsedPresentation (Clarity of Project Demonstration)
Final Prototype Working Condition

Presentation Rubric for Final Round

  • Title Slide: Project Name, Team Name, Team Members
  • Track Selection & Problem Statement: Chosen track & why it was selected, What problem are you solving?, Why is this problem important?
  • Ideation & Proposed Solution: Brainstormed ideas & thought process, Final solution overview, Any references or inspiration behind the idea
  • Skills & Tech Stack Used
  • Technology - Code Demonstration & Explanation: Architecture overview with Flowchart
  • Product Relevance in the Real World: Target users, Market demand or industry relevance, How does it improve existing solutions?

Judging Rubric Of Hardware Projects

The following rubric will be used to judge the hardware projects submitted by the participants.

First RoundFinal Round
Track Selection, Novelty and IdeationHardware (Sensor) Usage and Cost Optimization
Product Relevance in Real WorldDocumentation and Data Visualization
Methodology (Flowchart, Blueprints) and PrototypeTechnology (Software Code Demonstration and Explanation)
PPT Presentation(Clarity of Project Demonstration)
Final Prototype (Software+Hardware) Working Condition

Presentation Rubric for Final Round

  • Title Slide: Project Name, Team Name, Team Members
  • Track Selection & Problem Statement: Chosen track & why it was selected, What problem are you solving?, Why is this problem important?
  • Ideation & Proposed Solution: Brainstormed ideas & thought process, Final solution overview, Any references or inspiration behind the idea
  • Skills & Tech Stack Used
  • Technology - Code Demonstration & Explanation: Architecture overview with Flowchart
  • Product Relevance in the Real World: Target users, Market demand or industry relevance, How does it improve existing solutions?
  • Estimated cost of the solution
  • Hardware Safety and Compliance

Judging Rubric Of UI/UX Design Projects

The following rubric will be used to judge the design projects submitted by the participants.

First Round
Idea & Problem Understanding
Initial UX Research
Wireframes

Presentation Rubric for First Round - Targeting Emphasise, Ideate, Define, Basic Wireframing of UI/UX Design Process

  • Title Slide - Team Name, Team Number, Project Title, Team Members
  • Problem Statement - Describe the problem you aim to solve, Why is this problem important?
  • Empathize -Target Audience: Who are the users?,Research Methods: Surveys, interviews, observations,Key Insights: Main pain points and user needs
  • Define -Problem Definition: Clear and concise problem statement,Impact: How does this problem affect the users?,Scope: Scope and limitations of the project
  • Ideate -Brainstorming Methods: List of techniques used (e.g., mind mapping, brainstorming sessions),Initial Ideas: A few rough concepts and sketches (At least 2 ideas),Selection Criteria: How did you decide on the final idea?
  • Product Relevance in the Real World - Target users, Market demand or industry relevance, How does it improve existing solutions?
  • Wireframing - Lofi and Hifi Wireframe - Atleast all Lofi Wireframes and 60% Hifi Wireframes.
Final Round
User Interface (Visual Design+Layout)
User Experience (Usability & Accessibility)
Navigation, Interactivity and Functionality
Creativity (Color Pallette, Font Selection and Misc.)
Final Case Study with Prototype

Case Study Presentation Rubric for Final Round - Sample Case Study

  • Problem Statement - Identifying the core issue the product aims to solve.
  • Our Process - The step-by-step approach followed in the design process.
  • Objectives & Goals - Key aims and expected outcomes of the project.
  • Business Challenge - Challenges faced from a business perspective.
  • Quantitative Research - Data-driven insights and user behavior analysis.
  • User Needs - Key pain points and expectations of target users.
  • Features & Functionalities - Core features that address user needs.
  • Product User Challenges-- Issues users face while interacting with the product.
  • Competitor Analysis - Evaluating strengths and weaknesses of competitors.
  • Unique Features - Distinctive elements differentiating the product.
  • User Persona - Fictional representation of ideal users.
  • Task Mapping - Breaking down tasks users perform in the product.
  • Eisenhower Matrix - Prioritization framework for feature implementation.
  • 5 Why Analysis - Identifying root causes of problems by asking "why" five times.
  • Root Cause Analysis (RCA) - A structured approach to problem-solving.
  • Task Flows - Visual representation of user journeys.
  • Sketches - Initial hand-drawn concepts of the interface.
  • Major Screens - Key screens defining the user experience.
  • Screens - Final UI designs showcasing the product.

THE

JUDGES

Tirth Dave

Analyst at Deloitte USI Consulting | Ex President HackClub'22

Software

Sparsh Kandpal

Upcoming SDE at TCS (Prime) | Beta MLSA | GSSoC' 24 Mentor

Software

Ashutosh Kumar

Hardware Lead HackClub'24

Hardware

Spandan Mukherjee

Former-Intern @Ericsson | Former Dev Advocate @Quira | Beta MLSA

Software

Shaikh Rumman Fardeen

Upcoming AEH at Accenture | Beta MLSA | Ex Tech Lead HackClub'23

Software, UI/UX Design